Tend project research
December 2025 - January 2026
Studied the problem, the habit loop, and how a reward system could help people reduce doomscrolling.
Tend roadmap
Tend started as a simple idea: reward people for looking away from distracting apps.
December 2025 - January 2026
Studied the problem, the habit loop, and how a reward system could help people reduce doomscrolling.
February - March 2026
Created the first earn, burn, daily cap, referral, and network-rate logic for the Tend reward system.
April - May 2026
Moved from concept to working product structure with mobile tracking, backend sync, and account safety.
June - July 2026
Built Android sessions, selected burn apps, balance display, achievements, recovery, ads, notifications, and diagnostics.
August 1 - August 10, 2026
Completed public-ready hardening with Play Integrity checks, guided setup, backend monitoring, and safer sync behavior.
August 11, 2026
Launched Tend publicly on Google Play and moved into live operations, user support, and growth testing.
August - September 2026
Reviewed Apple platform limits, Screen Time options, app-store requirements, and what Tend can safely support on iOS.
September - November 2026 estimate
Building the first iOS version and adapting Tend's session, privacy, and reward experience to Apple's rules.
Q4 2026 estimate
Submit Tend for Apple review after iOS testing confirms the experience is stable and clear for users.
Q4 2026 - Q1 2027 estimate
Publish a clearer public document for supply, rates, burn rules, fairness, and long-term Tend network design.
2027 estimate
Continue legal, compliance, contract, audit, and ecosystem research before any real token decision.
Future dates are planning estimates, not promises. Prototype TEND rewards have no monetary value and cannot be bought, sold, withdrawn, exchanged, transferred, or treated as an investment.